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The Room Two Review

The Room Two begins with a box and ends with a box.

The Room Two is a horror puzzle game that uses the touch screen to manipulate boxes to solve puzzles. Despite the name, the title actually drifts between multiple rooms.

The Room Two is sort of an odd sequel as it doesn’t exactly emphasis its own story. The plot is giving through vague notes that are placed in each room.  While Fire Proof Games has put a lot of work into the lore of the game, it becomes hard to follow when it is through notes that don’t explain it well.

What the game is really about is the gameplay and looking in every nook and cranny of the box or boxes that sit in the middle of the room. Where the game begins to differ from its predecessor is instead of placing one box in front of the player, there is now multiple stations that the player must switch between and solve. On one box there might be a drawer that reveals a key, but it might open a hidden door on another box. While this might not seem too complicated, it requires even more memorization and attention to detail as ever. The lens returns to aid players in seeing things that are not visible to the naked eye.  Fans of the first games difficulty can be excited again as the game does not ease up. If you’re a newcomer to the series, don’t worry as they have brought back the hint system that gives multiple nods in the direction that the player needs to look. This is optional and can be turned off if wanted. When all of the puzzles are solved, the game moves the player to the next set of boxes.

The Room Two is sort of an odd sequel as it doesn’t exactly emphasis its own story. The plot is giving through vague notes that don’t emphasis the story. What the game is really about is looking in every nook and cranny of the box or boxes that sit in the middle of the room. Where the game begins to differ from its predecessor is instead of placing one box in front of the player, there is now multiple stations that the player must switch between and solve. On one box there might be a drawer that reveals a key, but it might open a hidden door on another box. While this might not seem too complicated, it requires even more memorization and attention to detail as ever. The lens returns to aid players in seeing things that are not visible to the naked eye.  Fans of the first games difficulty can be excited again as the game does not ease up. If you’re a newcomer to the series, don’t worry as they have brought back the hint system that gives multiple nods in the direction that the player needs to look. This is optional and can be turned off if wanted. When all of the puzzles are solved, the game moves the player to the next set of boxes.


One of the many puzzles in The Room Two for Android and iOS

One of the many puzzles in The Room Two for Android and iOS

The presentation is very straight forward. There is no HUD besides a single bar on the left side that shows all of the items that the players has in their inventory. The controls are as convenient and streamlined as ever. To look around, all it takes is a swipe of the finger. To zoom in on one area, a pinch of the fingers or tap moves the camera closer. Finding a drawer on the side of a box requires a drag on the handle to open. Sometimes the game requires a two finger swipe in order to pulls things out. I played this on the Nexus 7 so all of this is extremely smooth and there isn’t any hesitation in the game.

The atmosphere of the game is complemented by outstanding sound and music. Not only is the player in a dark room with creepy objects, but the music adds to the environment as it sets the mood. The smallest sound effects in the game really enhance the small motions of the game. Playing the game with headphones really allows the player to be pulled into the world that Fire Proof Games has created. When the game goes into quick cutscenes they come to life in high quality graphics.

The game comes together with a few minor improvements over its predecessor. This time around the puzzles are more complicated, but at no point did I feel as though I was overwhelmed as the hint system points you in the right direction. This is a fine example of a high quality title on the Android and iOS platforms.

You can find the game on the Apple app store here, the Android Google Play Store here, and on the Kindle Market here

9/10

February 11, 2014

Today I finally got my crap together and started preparing myself for what I might do after I graduate. I went to the career services office and set up a mock interview. Hopefully this show me what I am doing wrong in interviews and I can finally end this job search. Even after all of my time searching for a place to give me a chance, I am staying optimistic even if everything doesn’t seem to look my way. I am hoping that writing a post a day will keep me positive and focused on what I have to do. 

I think tomorrow I will start putting together a list of topics I will write about, one of which is churning in my head slowly. 

I suppose that is all for now. Until next time. 

 

My name is Nick

This is going to my site for when I feel like posting a review or if I need something to get off my chest about video games. I’ll post stuff about me later